Video games have a nice process for guiding you to
what is important. In racing games if you get turned around a big sign
will pop up saying "wrong way!". In RPGs messages will pop up saying
things like "you found secret item 1 of 100".
Adventure games will put the treasure you are looking for on a big
podium with lights. Games even change the background music to fit the
mood when a big event is about to happen, like a boss fight. All these
things cue you in quickly and precisely to important
events and things. In many cases it is literally impossible to miss it.
Game objectives are usually crystal clear too.
There are notifications, annoying NPCs reminding you, and little maps
with arrows telling you where to go and what to do. When you win there
are fireworks, cinematic cut scenes, and shiny trophies.
It's great.
Life on the other hand... it doesn't do that. Every
moment looks the same. There isn't a soundtrack to cue you in when
something is going to happen. There aren't trophies or arrows on little
maps. It all looks pretty similar. It can be
even more confusing because often the big shiny things that you think
look important aren't, and the really important things are hiding and
don't look glamorous at all.
It's too bad we don't get "great dad" trophies or
"romantic evening unlocked" notifications. We have to figure it out
ourselves. I think it is good though, because it forces us to put a lot
more thought and effort into our lives then we
would otherwise. It requires we get more invested.
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